The iconic Doom series has always pushed boundaries in gaming. Both 2016’s Doom and 2020’s Doom Eternal aim to honor the original games’ look and feel while evolving over time. However, Eternal’s complex controls made it hard to enjoy. To address this, id Software crafted Doom: The Dark Ages with a simpler approach, streamlining controls to keep the game fresh without complexity.
Hugo Martin of id Software emphasized that inspired by ’90s Doom, aiming for accessibility rather than simplicity. By reducing buttons and making gameplay intuitive, they focused on core mechanics, ensuring depth while maintaining challenge.
TheDarkAges.com
Source: https://arstechnica.com/gaming/2025/01/how-doom-the-dark-ages-draws-from-the-90s-doom-games