“Kingdom Come 2’s Brutal Crime System Leaves Player Reeling”

In Kingdom Come 2, a single misstep can lead to severe consequences. A recent player’s experience serves as a prime example of the game’s ruthless crime system. After a failed heist, the player found themselves branded a criminal, shunned by society, and facing a hefty fine.

The game’s crime system is designed to be more fleshed out and consequential than those in other sandbox RPGs. The player was initially tasked with retrieving stolen goods from an out-of-work knight who had been driven to crime after being wronged by another knight. However, things didn’t go as planned, and the player was left with no choice but to steal the gear themselves.

The consequences of this action were severe. The player received a 10,646 groschen fine, which is equivalent to eight times their current wealth. Moreover, they were branded a criminal, leading to social ostracism and limited access to goods and services.

What’s more, the game’s logic system makes it difficult for the player to escape the consequences of their actions. The brand’s debuff has a timer, but its effects can last an eternity. The player must now navigate the challenges of being a wanted individual, all while trying to complete their main quest.

Kingdom Come 2’s crime system is undeniably brutal and impressive. While it may be frustrating for players, it adds a layer of realism and depth to the game. Will the player be able to turn their fortunes around and escape the consequences of their actions? Only time will tell in this gripping tale of survival in medieval Europe.

Source: https://www.pcgamer.com/games/rpg/i-messed-up-so-bad-in-kingdom-come-deliverance-2-that-i-was-literally-branded-a-criminal-and-hours-later-im-still-shunned-by-society