AMD’s next-generation Unified Datacenter and Graphics (UDNA) architecture-based Radeon gaming GPUs are set to enter mass production in Q2 2026. The new lineup will not only power the latest Sony PlayStation 6 (PS6), but also mark a fresh start for AMD’s GPU division, which has been plagued by two separate architectures aimed at different applications.
The UDNA architecture combines the best of the CDNA and RDNA lineups under one roof, succeeding the CDNA 4 and RDNA 4 family of GPUs. The new lineup will be split into two segments: one targeting AI and HPC (High-Performance Computing), while the other targets gamers. AMD has already marked its Instinct MI400 series as “CDNA-Next,” which is expected to be changed to UDNA along with the successor to RDNA 4.
According to a recent post by Chiphell Forum member zhangzhonghao, who has been correct in the past, the AMD Instinct MI400 and Radeon RX 9000 series will utilize the same UDNA architecture. The UDNA gaming GPU is tentatively scheduled for mass production in Q2 2026.
The Sony PS6 will also use the UDNA architecture, with its CPU still unknown to be Zen 4 or Zen 5. Additionally, the handheld console will leverage AMD hardware as well. Microsoft’s upcoming handheld device, however, may have a choice between Qualcomm and AMD due to strong competition in the GPU department.
AMD is rumored to be working on an AI-accelerated FSR solution similar to NVIDIA’s DLSS. The next-gen Sony PS5 Pro uses a hybrid RDNA 3 and RDNA 4 design, while the upcoming UDNA-based GPUs will bring faster ray tracing and AI capabilities to consumer-grade devices.
The upcoming AMD UDNA architecture promises a fresh start for the company’s GPU division. However, it remains to be seen whether the new lineup will be able to give AMD the needed boost to re-enter the enthusiast market strongly or if another generation is needed.
Source: https://wccftech.com/amd-udna-radeon-gaming-gpus-enter-mass-production-q2-2026-sony-ps6-expected-to-utilize-next-gen-architecture