A University of Portsmouth physicist’s study reveals that gravity is the result of a computational process within the universe. Dr Melvin Vopson suggests that gravity may be caused by how information about matter is organised in the space. According to his findings, the universe tries to keep information tidy and compressed, pulling objects together like a computer trying to save space.
The study builds on previous research that shows information has mass and elementary particles store information about themselves. Dr Vopson demonstrates how space pixelation can act as data storage medium and how information stored in cells provides properties and coordinates of matter in the simulated construct. This process is similar to how digital computers design games or simulations.
In this computational framework, gravity is an optimisation mechanism that compresses information. It’s more efficient for a single object to exist than multiple objects, reducing complexity and entropy. The study presents a new perspective on gravity, supporting the idea that gravitational attraction arises from the universe’s drive to reduce information entropy.
The findings have broader implications for fundamental physics, including black-hole thermodynamics, dark matter, and quantum information theory. While the possibility of the universe being a computational construct remains an open question, this research offers a novel approach to understanding gravity and its role in the universe.
Source: https://www.port.ac.uk/news-events-and-blogs/news/scientist-suggests-gravity-further-supports-theory-we-are-living-in-a-simulated-universe