In a recent interview, the developers behind Nintendo’s upcoming game Donkey Kong Bananza shared their insights into creating a new game in the beloved franchise. As part of the 3D Mario development team, the creators aimed to innovate and expand on the series’ iconic character, Donkey Kong.
Donkey Kong Bananza producer Kenta Motokura explained that the project began with a discussion about bringing Donkey Kong’s strengths to the forefront. The team sought to create a game that would showcase the character’s unique abilities and appeal. To achieve this, they drew inspiration from Miyamoto-san, who created the original arcade game.
The design of Donkey Kong was given a significant makeover, drawing from various sources, including illustrations and feedback from Miyamoto-san himself. The new design aims to capture the essence of the character, conveying his wild and charming personality.
Game director Kazuya Takahashi revealed that one of the key gameplay elements is the “chain of destruction,” where Donkey Kong can transform into different animal forms, allowing him to unleash powerful attacks in various locations throughout the game. This concept was born from discussions about how Donkey Kong’s abilities could be utilized in creative ways.
The developers emphasized the importance of innovation and taking risks in creating a new Donkey Kong game. With their experience developing 3D Mario games, they aimed to create a unique experience that would set Donkey Kong Bananza apart from other games in the series.
As Donkey Kong Bananza prepares for its release on July 17th, fans are eagerly anticipating the game’s potential to bring new life to the franchise. With its focus on destruction and innovation, this title promises to be an exciting addition to the Donkey Kong series.
Source: https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-19-donkey-kong-bananza-part-1