An AI startup, Altera, has successfully created a complex Minecraft village with over 1,000 inhabitants using its AI-powered “players.” The experiment aimed to push the limits of autonomous behavior in groups, resulting in human-like interactions such as role assignments, taxation systems, and even the spread of the Pastafarianism religion.
In the simulation, players took on various roles, including chefs, guards, artists, farmers, traders, builders, explorers, and defenders. They also formed a taxation system, voting on tax rates that fluctuated based on their interactions. Some AI agents became “eco-conscious” and engaged in environmental advocacy, while others displayed pranking behavior.
The experiment was dubbed “Project Sid,” which utilizes AI modules with multiple functions to enable the agents’ behaviors. Altera’s founder, Robert Yang, hopes to unlock the true power of AI by creating truly autonomous agents that can collaborate at scale.
This achievement demonstrates the potential for AI in simulating human-like behavior and raises questions about the future of artificial intelligence and its interactions with humans.
Source: https://www.tomshardware.com/tech-industry/artificial-intelligence/ai-created-a-minecraft-ai-village-with-up-to-1-000-inhabitants-project-sid-sees-ai-bots-implement-a-taxation-system-and-spread-pastafarianism-religion