Vision Pro, Apple’s flagship headset, has been a commercial disappointment. Its software, VisionOS 2, failed to impress critics and users alike. The device is limited in its productivity features, making it less than ideal for tasks like note-taking, calendar management, and research.
One major issue with Vision Pro is its poor multi-app support. Users can’t easily switch between applications or windows without context-switching, which is a frustrating experience. To address this, Apple needs to improve the anchoring system that keeps windows in place, allowing users to walk around with open apps following them automatically.
Apple also needs to embrace reality by creating more spatial computing experiences. Many Vision Pro apps are just big floating windows, limiting the device’s potential. The company should enable more 3D interactions and allow developers to create immersive experiences that take advantage of the headset’s capabilities.
For gaming, Apple needs to improve its lineup significantly. Currently, there’s a limited selection of games, and the ones available are mostly “lite mobile fare.” To address this, Apple should consider supporting PlayStation VR controllers and publishing more games on Vision Pro. The company should also relax its app store policies to allow game streaming services like Xbox.
By revamping VisionOS and improving its gaming lineup, Apple can make Vision Pro a more appealing device for spatial computing enthusiasts. The current state of the headset is disappointing, but with some significant changes, it could become a major player in the market.
Source: https://www.macworld.com/article/2635293/4-visionos-3-features-apple-needs-to-get-people-interested-in-vision-pro-again.html