Donkey Kong Bananza’s Director Admits Performance Issues

Donkey Kong Bananza director Kazuya Takahashi has acknowledged occasional performance issues reported by press and players. The developer prioritized “fun and playability” over smooth gameplay, using effects like hit-stop and slow motion to emphasize impacts.

Takahashi explained that the game’s voxel technology can cause minor drops in performance during large-scale changes. However, overall, the game is smooth, and these issues are balanced by fun and playful elements.

As a new hire at Nintendo in 2020, Takahashi drew inspiration from classic Donkey Kong games like Donkey Kong Jr. and Country. He aimed to incorporate unique mechanics and add a sense of destruction.

Donkey Kong Bananza will be released on the Nintendo Switch 2 on July 17, featuring series character Pauline joining DK’s adventure. The game promises to be an entertaining experience through its various ideas and mechanics.

Source: https://www.videogameschronicle.com/news/donkey-kong-bananza-director-says-hes-aware-of-occasional-performance-issues-prioritising-fun