NVIDIA Head Disagrees on Future of AI in Games

At CES 2025, Jensen Huang discussed the potential role of artificial intelligence in games. Journalists and commentators wondered if AI can completely create them. Huang replied that AI cannot fully create games. Instead, NVIDIA introduced DLSS 4 technology, which creates additional frames from one rendered frame. This allows video cards to generate 15 out of every 16 frames.

Frank Azor, AMD’s chief architect of gaming solutions, said “every pixel will be created by machine learning” in the future. However, Jensen Huang disagreed, stating that AI needs context and conditions to work effectively. In games, this means providing relevant narrative, spatial, and world-related contexts to generate justified conditions for 3D graphics.

Huang noted that with DLSS 4, new video cards reproduce only one of four prospective frames, but others can be created under these conditions. He believes this will happen in the future not just for pixels, but also for geometry, animation, and other game elements. Huang emphasized the importance of artists in video games, saying they need to create a foundation with authors, artists, and intentions before AI takes over.

Source: https://itc.ua/en/news/nvidia-ceo-jensen-huang-games-will-never-be-completely-created-by-artificial-intelligence