Zach Cregger’s new horror film, “Weapons,” has arrived just in time to capitalize on the summer blockbuster season. The movie has all the ingredients of a successful horror hit: eerie atmosphere, sharp shocks, and an ending that will leave viewers talking long after the credits roll.
Based on the Pied Piper story, but with an unexpected twist, “Weapons” follows a mysterious figure known as Aunt Gladys who preys on the minds and bodies of children. The film’s setup is both captivating and unsettling, drawing the viewer in with its slow-burning tension and sense of foreboding.
As the story unfolds, we see multiple timelines and perspectives, each one revealing more about Aunt Gladys’ sinister plans. But what exactly is she? Is she human or something else entirely? The film leaves these questions unanswered, instead opting for a sense of ambiguity that will leave viewers questioning everything they think they know.
Unlike Cregger’s previous film, “Barbarian,” which ended with an overexplained twist, “Weapons” takes a different approach. By leaving the mysteries open-ended, Cregger creates a sense of dread and confusion that will linger long after the movie ends. The ending is both haunting and thought-provoking, leaving viewers to ponder the implications of what they’ve seen.
One of the most effective aspects of “Weapons” is its refusal to tie everything up with a bow. Unlike traditional horror movies, which often provide a sense of closure and justice for the protagonist, Cregger’s film leaves the community in a state of chaos and upheaval. This approach may not be satisfying for every viewer, but it adds to the overall sense of unease and uncertainty that pervades the movie.
In short, “Weapons” is a masterclass in building tension and creating a sense of dread. By leaving the mysteries open-ended, Cregger creates a film that will leave viewers shaken long after the credits roll. If you’re looking for a horror movie that will keep you on the edge of your seat, look no further than “Zach Cregger’s Weapons.”
Source: https://www.polygon.com/weapons-ending-analysis-zach-cregger